#include "GnDX11RendererPCH.h"
#include "GnDX11RendererEBM.h"

#ifdef GNDX11RENDERER_EXPORT
GnImplementDllMain(GnDX11Renderer);
#endif

GnImplementEBMConstructor(GnDX11Renderer, "GnMain");


void GnDX11RendererEBM::Startup()
{

}

void GnDX11RendererEBM::Shutdown()
{

}